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Wave Lamp

Work created in Fusion360
Created to meet the project deliverable of a 'lamp', this design aims to utilise different types of materials and textures, while enhancing our skills of basic functions and tools.

Filleted edges mean no extremely sharp corners. A wave was chosen due to its natural high-low curves, which enabled me to explore more organic chaotic shapes whilst combining it with geometric arches. A small surfer was created as a button to add a touch of personality.